90 Data =
new char[Length];
TEventHandler is a base class from which you can derive classes that handle messages.
Mix-in class that automatically puts together the block of data sent by TSerializer.
virtual void DataReceived(uint32 length, void *data)
This virtual function will be called whenever the data has been reconstructed.
TResult BlockReceived(TParam1, TParam2)
Automatically puts the data blocks back together.
@ Data3
data is stored in bits 0x00FFFFFF of lParam
@ Data2
data is stored in bits 0x0000FFFF of lParam
@ Data4
data is stored in bits 0xFFFFFFFF of lParam
@ End
end of data, lParam == 0
@ Data1
data is stored in bits 0x000000FF of lParam
@ Begin
beginning of data, lParam length of data
TSerializer(HWND hwndTarget, uint32 length, void *data)
Breaks down the data into blocks and sends each block to the window via SendMessage.
#define DEFINE_RESPONSE_TABLE1(cls, base)
Macro to define a response table for a class with one base.
Object Windows Library (OWLNext Core)
uint16 HiUint16(LRESULT r)
LPARAM TParam2
Second parameter type.
WPARAM TParam1
First parameter type.
uint16 LoUint16(LRESULT r)
LRESULT TResult
Result type.
Definition of TSerializer class.
#define SerializerMessage
Serializer window targets should catch the following registered message to receive the block of data.
Event response table macros for windows messages.
#define EV_REGISTERED(str, method)
Resonse table entry for a registered message.