OWLNext    7.0
Borland's Object Windows Library for the modern age
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Idle Action Processing

Gadget windows have default idle action processing.

The TGadgetWindow::IdleAction function attempts to enable each gadget contained in the window by calling each gadget's TGadgetWindow::CommandEnable function. The function then returns false. IdleAction's syntax is

bool IdleAction(long idleCount);